Phil Mikkelson, a designer, producer, and artist based in Ashland, OR, creates Light Sculptures, Waterfalls, and Retro Gaming Counter Consoles that blend art with functionality to form unique objects and instruments of intrigue.
With a background in website and video game development, as well as nonprofit support, he brings a unique perspective to creative production.
Content development
Experienced in design, project management, marketing, AI collaboration, and nonprofits.
Developed content for websites, social media, ads, podcasts, events, and marketing materials.
Oversaw the development and release of video games for various platforms.
Created concept treatments and game design documents, UI mockups, story content, and level layouts.
Visit Moby Games for a complete listing of my game credits.